Meanwhile, the document also adds another layer to the story of how same-sex romances landed in the decades-old game. Those familiar with the game might recognize some of the basic doodles would later inform the game's UI, or notice that some of the decisions discussed in the design document aren’t reflected in the final release of The Sims, (or even eventually showed up later on in the series as recently as 2014's The Sims 4.) The Sims has spawned a prolific series of management games that task players with building enthrallingly mundane lives for digital families, and Hopkins’ documents offer fellow game developers a look at some of the early conversations and design decisions the team had to make to get the series off the ground.